UE5 Co-development

Add the UE5 capability your project needs.

Gamibase scopes, quotes, and delivers a clearly defined feature, editor tool, integration, modernization change, or performance improvement inside your existing project. The work stays tied to the result you approved, from implementation through review and handoff.

What you receive

A working UE5 change your team can understand and continue.

A clear plan before work begins

You see what the feature must do, which parts of the project it affects, what it depends on, what is included, and how the result will be reviewed.

The feature inside your project

We implement the agreed code, Blueprint, configuration, content, integration, or editor-tool change in the context of your existing project.

A visible result for every check

Each agreed check shows what was expected, what happened, and the build, runtime, measurement, log, or viewport evidence behind the result.

Documentation your team can use

Your team receives the changed areas, setup or migration steps, how to use and review the work, known limitations, and anything still left to decide.

Co-development in Gamibase Studio

Follow the work from feature request to handoff.

Our engineers use Gamibase Studio to keep the requested result, the work inside the project, the review evidence, and the final handoff connected. The sample below shows the information carried through that workflow.

Gamibase Studio
Search Bloxiti / sessions, assets, commands...?K
UE5.8

01 Report

Editor Content Validation Tool / Editor command and results dock
In review

Implemented

In implementation

SAMPLE

In the editor now

refreshed with the last editor session

Editor command compiled and ran against the selected map.

Editor command, first rule set, and viewport evidence for the selected map. The review record is still queued.

Passed 3 / 4 checks / queued work 1

Maze running in UE5.8 on this machine

The dock listed missing collision and kept the flagged actors in view.

OutputSaved/Logs/Bloxiti.log / 01 Reportlive

11:04:02 LogInit: Saved/Logs/Bloxiti.log

gamibase-studio-serviceLocal project connectedReview requiredApproval requiredReady
Where we can contribute

Experienced hands for a defined slice of the project.

Gamibase can take on a focused UE5 feature, workflow, integration, upgrade, or performance improvement and carry it through implementation, review, and handoff.

Modernization

Where we can contribute

Assess and execute a bounded engine-version move, including selected adoption work such as Lumen or Substrate where it fits the project.

Quoted after compatibility, plugin, rendering, and content risks are inspected.
Gamibase can take on a focused UE5 feature, workflow, integration, upgrade, or performance improvement and carry it through implementation, review, and handoff.
What the delivery contains

See the request, the change, and the result in one place.

The delivery connects the original need to the work returned to your team. It shows what you asked for, what we changed, how each agreed check turned out, and what your team should know next.

  1. 01

    The result you need

    The desired behavior, what happens today, who will use the change, where it belongs in the project, and who will review it.

  2. 02

    What we will change

    The project areas included in the work, the parts left untouched, the dependencies involved, and the checks you will use to review the result.

  3. 03

    How the work will be built

    The work sequence, affected modules, assets, integrations, or tools, and the important choices that shape the implementation.

  4. 04

    The change in your project

    The code, Blueprint, configuration, content, integration, or editor-tool work completed for the agreed result, including important choices made along the way.

  5. 05

    How the result was checked

    Every agreed check keeps its result and supporting evidence. Passed, failed, blocked, and not-run checks remain visible so your team sees the actual state of the work.

  6. 06

    What your team takes forward

    The changed areas, setup and operating notes, how to repeat the checks, known limitations, open questions, and anything still left to do.

Co-development

Project work is quoted before engineering begins.

A written technical boundary and implementation change order

Human-reviewed code, configuration, or content changes inside that boundary

The agreed build, runtime, measurement, or workflow verification

Implementation notes, evidence, and a practical handoff to the project owner

Start a co-development request

Tell us what needs to work in your UE5 project.