MCP Runtime

Machine-facing surface for agents and integrations that need Unreal-aware reads, diagnosis, and controlled workflow access.

Structured routes for tools, agents, and editor integrations. Project reads, diagnosis, and governed workflow entry points. Consistent safety rules across integrations. Best fit for machine-driven workflows and orchestration

Runtime entries

24

Runtime entries

Canonical product actions spanning diagnosis, project reads, workflows, auth, and governance.

MCP tool routes

20

MCP tool routes

Machine-facing routes for Unreal-aware reads, diagnosis, and governed workflow access.

VSCode actions

29

VSCode actions

Editor-native command coverage with the same runtime and trust model underneath.

Surface types

5

Surface types

CLI, MCP, VSCode, CI, and the optional UE bridge.

The Problem

Generic agent tooling can call commands. Unreal teams need structured, project-aware context.

Context blindness

Machine workflows need more than raw files and terminal output to reason well about Unreal-specific work.

Unclear action boundaries

Agent workflows lose trust quickly when execution posture and review checkpoints are not visible.

Fragmented tool stories

Different integrations should not force teams to relearn the product or its operating limits.

Weak structured output

Generic integrations often return too little usable context for downstream planning and review.

Features

MCP that gives tools and agents a real Unreal operating layer

20 MCP routes

Machine-facing route coverage for diagnosis, project reads, and workflow access.

Shared trust model

Evidence posture and review boundaries stay aligned with every other surface.

Agent-ready structure

Outputs are shaped for tools, editor integrations, and orchestrated workflows.

Shared runtime model

Using MCP changes the integration style, not the underlying product behavior.

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