Gamibase
Gamibase Studio · Asset Pipeline

Create the pieces. Keep the world coherent.

Give the collection a direction, carry it through every module, and inspect how the pieces fit before they enter your game.

One collection. A complete crossing.

One collection. A complete crossing.

A fortified stone viaduct assembled from modular arches, piers, walls, towers, and roof pieces
Start with the pieces

Every module carries the brief.

Arches, abutments, timber, and stairs share proportions, connections, and a visual language. The set grows without drifting.

Arch module · consistent stonework and a defined connection.

Arch module · consistent stonework and a defined connection.

Individual dressed stone arch module with curved underside and flat modular top
Abutment · a shaped end with a timber bearing.

Abutment · a shaped end with a timber bearing.

Individual stone abutment module with a sloped face, dressed masonry, and a timber bearing
Build the collection

Useful on their own. Better together.

The same pieces assemble into a crossing, a canal, or a larger fortified scene. Shared dimensions make the next combination possible.

A different crossing, built from the same visual language.

A different crossing, built from the same visual language.

A low stone bridge and canal assembled from coordinated modular construction pieces
Inspect before handoff

Look at the joins as closely as the scene.

Review the passage, the surface layout, and the connections. Editable source gives the next refinement somewhere to begin, for Unreal or Unity.

Inspect the passage, proportions, and joins.

Inspect the passage, proportions, and joins.

Close view through the gatehouse passage showing aligned stonework and modular connections
Detail review · inspect the surface layout before handoff.

Detail review · inspect the surface layout before handoff.

Checker material on a stone arch module for inspecting its UV layout
Gamibase Studio · Private preview

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